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Is it possible to run Virtual Reality on Gaming Laptops?

WRITTEN BY Shrek

Posted on June 07 2016


No doubt, The answer is “Yes”

This question would have been brought up on the table to challenge a laptop performance on VR a couple months ago. But now, this is not at all a problem. Why’s that? Here I quote the article written by Matt Thrower on rockpapershotgun.com and you will know that Virtual Reality technology what’s the difference between VR games and normal video games and understand some challenges about running VR on gaming notebooks.
Even though there are still a lot of challenges needed to be conquered, there is a solution now. MSI claims to be able to support VR with their gaming laptops.https://gaming.msi.com/article/msi-gt80-and-gt72s-vr-ready-models-with-htc-vive-vr-ready-games If this is true, their slogan “NO.1 in Gaming” fail to none since MSI actually proves itself by leading the gaming industry and presenting perfect gaming notebooks that support VR.
 
 


 
Matt explained in the article the doubts people have regarding the capability for a gaming laptop to run VR.
“The majority of gamers play on desktops. It’s the most cost-effective, modular way of building a system. As such, advice on specifications from VR manufacturers like Oculus (the Rift) and HTC (the Vive) has focused on desktop hardware. Over the last few years, though, the relative cost of portable gaming components has decreased while their performance increased. Gaming laptops are now a realistic option for people who want to play even the most demanding games.”
 



 


“Virtual reality is different, however. Excitement about VR transcends platforms, but if you run a portable rig, whether it’s up to the task is a much harder question.”
 
Most modern machines are capable of running VR,” Zak Lyons of the human-computer interaction team at Bath University said. “However not all of them can run it well. If you put a VR headset on and there’s latency when moving your head, you’re going to get ill pretty quickly. So it really comes down to whether a laptop can offer a good enough latency-free performance to avoid cybersickness.”



 


According to Sam Watts, producer of upcoming VR game Radial-G: Racing Revolved, there may be an element of self-deception involved. “Everyone wanted to believe that portable VR was a viable option,” he opined. “So there’s a number who insist their experience of VR on laptops is good enough, leading to many threads discussing hacks and workarounds.”



 


So what are the official baseline requirements for a laptop? Nvidia says you will need a GTX 980. Since they use the same numbers for their desktop and mobile chips, just adding an ‘M’, you might think that refers to a 980M. You’d be wrong. Under the system specs there’s a pale disclaimer saying that the 970M and 980M aren’t good enough. What they’re talking about is the 980 ‘notebook’, a distinct card with the same power and model number as a desktop 980 but which fits in a laptop.


   
 


MSI is therefore now the first and the only gaming notebook brand being certified by HTC Vive and Intel for VR technology. It is now considered the most reliable VR ready notebooks in the market. As a market leader, MSI has set up a VR development platform where VR application innovators and developers can receive MSI’s assistance in improving and optimizing the VR utilization.
If you are interesting on more VR topic, welcome to visit MSI VR website and know how MSI gaming notebook work with Virtual Reality VR technologyhttp://vr.msi.com/index_VR_products.html
 
 
Source:
https://www.rockpapershotgun.com/2016/03/16/virtual-reality-gaming-laptops/
 
https://gaming.msi.com/article/msi-gt80-and-gt72s-vr-ready-models-with-htc-vive-vr-ready-games
 
https://img.rt.com/files/2015.11/original/564a2e3fc361880d3f8b45c2.jpg
 
https://forum-en.msi.com/index.php?action=dlattach;topic=269719.0;attach=37529;image
 
http://vr.msi.com/index.html

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